As any prominent prize-giving event draws close, there’s always a demand for the addition of new categories to recognize overlooked contributions and delight the passions of followers dedicated to specific genres.
My colleague has already made supporting a scary games classification. It would be amazing. So would strategy board titles, which is someone's personal cause. Yet I need to apologize in advance when I prioritize since similar to dedicated enthusiasts, there's a strong justification for why my demand is the most urgent and significant. This is the request: We need a classification for brain-teasing titles.
The Genre Classification Challenge
Categorizing art by genre defies precise measurement; opinions vary greatly, and typically spark debates resulting in unclear classifications. This explains why cinema institutions avoid this approach. But it is an essential concession in the world of gaming, showing incredible range it's challenging to consider them a single creative category.
To recognize the complete range of interactive entertainment excellence to be recognized, and for games of all stripes to compete fairly, specific award classifications remain vital.
Current Gaming Award Categories
Leading game ceremonies currently feature genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these six categories actually cover numerous genres, and you can find room accommodating various experiences.
Not so for puzzle games. There’s simply nowhere for their placement. Examine these examples from this year’s best games, all very different: building puzzles of one title, fast-paced pattern recognition of another game, thought-provoking social scenarios of a third title. Where could they possibly go between these six categories? Unfortunately, nowhere.
The Representation Problem
Numerous examples exist of brilliant puzzle games released every year without proper recognition in entertainment awards, if they accidentally match for categories like Handheld titles, Virtual reality experiences, or the extremely competitive small studio competitions.
- A renowned logic title got overlooked for anything in 2014
- A different innovative game missed out during that ceremony
- Well-received sorting experience received no acknowledgment recently
- Limited numbers of puzzle games managed to sneak into niche award types
Importance of Logic Titles
Frequently they represent compact experiences, but the art of the puzzle game holds tremendous importance. Well-known matching games count as most popular titles globally continuing this trend for an extended period.
The legendary block-stacking game competes with popular creative games claiming status as most purchased experience; it also contends for top gaming experience. Puzzle games are foundational for gaming as medium, and they are in conversation across multiple categories.
Proposal and Rationale
Puzzle games wouldn’t have such difficulty. You could fill five nominees interesting, varied, worthy titles every year with ease — actually, with challenge, because you’d have to leave so many good games out.
Restating the point, these represent titles that otherwise have no home at major gaming awards. Brain-teaser creators operate at the hard edge interactive creation, creating some of most fundamental forms of gaming itself. Comparable to film action specialists, they deserve recognition. We shouldn't delay decades.